Computer Graphics
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3D Display Methods
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H&B Chapter 7
Synthetic Camera Model
- Position and orientation
- Angle of View
- Depth of Field
Projection Methods
Perspective
Depth Cueing
Visible Line and Surface Identification
Surface Rendering
Wireframe => Surface
Rendering => Light, Texture, etc.
Exploded View
Cutaway View
3D and Stereoscopic Views
Rendering Pipeline
Transformation Pipeline